RPG ZONE

SPONSORED BY CHAOSIUM INC.

EXCHANGE ROOMS 2-5 (UPSTAIRS)

There’s LOADS of different RPGs to play in the RPG Zone, sponsored by Chaosium Inc., just look through the schedule below. We have lots of tables running regular games for a small charge as well as a bunch of free minute taster sessions from Chaosium Inc at their stand in the Charters.

You’ll can book your games from in advance through the ticket shop just click the button below, or head to the RPG HQ at Exchange Rooms to book on the day.


CHAOSIUM INC. - 20 MIN. TASTERS (FREE)

Visit their stand in the Charters


FRIDAY

 

AFTERNOON: 2.15-6pm

  • GM: Joshua Holt
    Tags: SF | Minis | Introduction
    Players: 5

    Description
    A cult has gained dominating control over a planet. That on its own isn't a issue really but what they are doing to the believers is horrifying. You have been requested to remove the head of the cultish snake and deal with there abomination they have created

  • GM: Colin Tweddle
    Tags: Beginner friendly | Fantasy | Pirate | Seafaring | Terrain and miniatures | Rule of Cool
    Players: 5

    Description
    Pirate Captain Four-Ears O'Grady is always capable of finding an argument - often with himself! Now your crew is trying to handle even more contradictory orders than usual, Gorgo the Parrot still needs feeding and there are enemy sails on the horizon to worry about.

    Join Colin (DM Owlbear) at the helm of the galleon Full Moon, playing as the longsuffering pirate crew of a less than inspiring leader - who nonetheless has an uncanny nose for gold! Can you retrieve long lost treasure and avoid losing it to rival crews? A beginner friendly, not too serious bout of D&D adventure on the high seas, with pirates, parrots and way too many heads...

EVENING: 7-10.30pm

  • GM: Joshua Holt
    Tags: Beginner friendly | Introduction | PVP | Conflicting agendas | Hidden agendas | Mature themes | SF | Comedy
    Players: 6

    Description
    Friend computer has grown concerned about a person that has been entering a zone where friend computer has issues staying connected and would like you who have recently been promoted to red clearance trouble shooters to find out what is going on and deal with the issue.

  • GM: Jo Wignall
    Tags: Beginner friendly | Fantasy | Dungeon
    Players: 6

    Description
    A beginner friendly, D&D like adventure. You control a group of ordinary villagers who hope they may survive and reach the exhaulted heights of a level 1 adventurer.

    What could go wrong in going to rescue missing people, when your characters are armed with a pair of scissors, or a table leg as their only weapon? and no training?.

  • GM: Colin Tweddle
    Tags: Beginner friendly | Fantasy | Pirate | Seafaring | Terrain and miniatures | Rule of Cool
    Players: 5

    Description
    Pirate Captain Four-Ears O'Grady is always capable of finding an argument - often with himself! Now your crew is trying to handle even more contradictory orders than usual, Gorgo the Parrot still needs feeding and there are enemy sails on the horizon to worry about.

    Join Colin (DM Owlbear) at the helm of the galleon Full Moon, playing as the longsuffering pirate crew of a less than inspiring leader - who nonetheless has an uncanny nose for gold! Can you retrieve long lost treasure and avoid losing it to rival crews? A beginner friendly, not too serious bout of D&D adventure on the high seas, with pirates, parrots and way too many heads...


SATURDAY

MORNING: 10.15am-1.15pm

  • GM: Joshua Holt
    Tags: Beginner friendly | Introduction | PVP | Conflicting agendas | Hidden agendas | Mature themes | SF | Comedy
    Players: 6

    Description
    Friend computer has grown concerned about a person that has been entering a zone where friend computer has issues staying connected and would like you who have recently been promoted to red clearance trouble shooters to find out what is going on and deal with the issue.

  • GM: Jo Wignall
    Tags: Beginner friendly | Fantasy | Dungeon
    Players: 6

    Description
    A level 0 adventure "funnel". You control a group of ordinary villagers who hope they may survive and reach the exhaulted heights of a level 1 adventurer. What could go wrong entering a dungeon with a pair of scissors as your only weapon? and no training?

    This is among the most-celebrated level 0 adventures for DCC

  • GM: Simon Burley
    Tags: Beginner friendly | Steampunk | Introduction | Rules-lite | Secrets-open | No pregens
    Players: 6

    Description
    In an alternative vibrant steam-driven Victorian London, Doris the Diplodacus has gone missing from London Zoo. Just how do you steal a Dinosaur?

    Using light and lively Steampunk RPG rules, you’ll make your own bespoke Heroic Victorian adventurers - its fun and takes mere minutes - before heading off on a thrilling quest to solve the mystery, foil the blackguards behind it and bring the beloved Saurian colossus home.

AFTERNOON: 2-6pm

  • GM: Ian Muir
    Tags: Superhero
    Players: 5

    Description
    New York has been invaded by dinosaurs! Can the Uncanny X-Men save the day, or will they end up as tasty T-Rex snacks?

    Player Requirements: Dice, heroism, and the ability to outrun a velociraptor. No actual mutant powers required.

  • GM: Bruce Laing
    Tags: Beginner friendly | Sci Fi | Investigational | Police Procedural | Prejudice (hidden) | Violence
    Players: 4

    Description
    As part of the Rep Detect Unit, you are called to investigate a case (or several in this one) of body parts left at a train station. The cases seem to belong to a woman who disappeared before the police could question her - what is with the body part, who is the woman and why did she run?

  • GM: Colin Tweddle
    Tags: Beginner friendly | Mystery | Chase | Introduction | Terrain and miniatures | Rule of Cool
    Players: 5

    Description
    When your friend suddenly goes missing how will you react? Where have they gone? Who has taken them? And importantly...Why?

    Colin (DM Owlbear) presents a mystery/chase adventure with all sorts of obstacles along the way. Expect adventuring across the countryside as you piece together the mysterious kidnapping... Designed to be beginner/newbie friendly from the outset, this adventure is supported by ready made characters for you to adopt, with everything you need provided so you can just jump in and play!

  • GM: Joshua Holt
    Tags: SF | Minis | Introduction
    Players: 5

    Description
    A cult has gained dominating control over a planet. That on its own isn't a issue really but what they are doing to the believers is horrifying. You have been requested to remove the head of the cultish snake and deal with there abomination they have created

EVENING: 7-10.30pm

  • GM: Graham Spearing
    Tags: Beginner friendly | Fantasy
    Players: 5

    Description
    Big Beak, an enormous and spiteful owlbear, has been rampaging through the outer fringes of the Drennor Forest, disrupting caravans, foragers and woodsmen. The Merchant’s Guild is offering a generous bounty to deal with the beast, which is said to lair near the ruins of an old hermit’s lodge.

    Your company have taken up the challenge, and even now are on the trail of a group of a dozen missing hunters who had gone into the forest to deal with the owlbear...

  • GM: Bruce Laing
    Tags: PVP | Conflicting agendas | Hidden agendas | Mature themes | Sci fi | Horror (body)
    Players: 5

    Description
    Along the Outer Rim lies the system GJ1187, With a UPP controlled world the last deep sea mining station is feeling the the end of times but when a mining operator disappears- the crew are to wait for an investigator to arrive….

    Using the forthcoming Alien Evolved edition of the rules

  • GM: Joshua Holt
    Tags: Beginner friendly | Introduction | PVP | Conflicting agendas | Hidden agendas | Mature themes | SF | Comedy
    Players: 6

    Description
    Friend computer has grown concerned about a person that has been entering a zone where friend computer has issues staying connected and would like you who have recently been promoted to red clearance trouble shooters to find out what is going on and deal with the issue.


SUNDAY

MORNING: 10.15am-1.15pm

  • GM: Ian Muir
    Tags: Fantasy | Comedy | Humour
    Players: 5

    Description
    The grand sorcerer Balphior is known throughout the land: a dark enchanter of blasphemous arcana and arguably the most powerful wizard in the kingdom. And you are his minions, his loyal retainers, familiars and creations. You assist in his experiments and look after his tower. It’s a pretty cushy gig, all told, and will no doubt remain so for the rest of your boss’s life. And wizards usually live a REALLY long time, right? Right....?

    A series of unfortunate events, navigated using your wits and a deck of cards.

    Player Requirements: Optimism, mainly.

  • GM: Bruce Laing
    Tags: Urban Fantasy (magic) | Investigational | Police procedural | Child in Peril (minor/off screen)
    Players: 4

    Description
    A FALCON team is sent to investigate where a young girl appears to been harmed and the culprit is none other than her dollhouse - what are the strange going ons and the family connection to the dollhouse?

  • GM: Colin Tweddle
    Tags: Beginner friendly | Fantasy | Adventurer's League | Introduction | Terrain and miniatures | Rule of Cool
    Players: 6

    Description
    After working your way through the streets, you reach the centre of the bazaar in the gardens of what was once the

    Amir’s Palace. Beyond the tall, vine-encrusted gates are scores of tents and wagons, spreading even into the ruins of the Old

    Palace itself. Here is where the richest of business is done, and here is where adventures begin.

    The characters are visitors to Skalnaedyr looking for adventure and the promise of adventure.

    They hear that the Bazaar authorities are hiring groups of adventurers to help police and manage the Bazaar, and four days employment with food and board sounds attractive…

    This is a playtest game of brand new Adventurer's League content in the Murghom series, written here in the UK and launching at Tabletop Scotland 2025. Players may bring level 1 AL characters or choose from pregenerated ones.

AFTERNOON: 2-6pm

  • GM: Joanna Wignall
    Tags: Beginner friendly | Fantasy | Dungeon
    Players: 6

    Description
    A level 1 dungeon crawl classics adventure, a classic dungeon roleplaying system like dungeon and dragons.

    pre generated characters provided, or bring your survivors from a level 0 adventure the GM is running on Friday or Saturday. No experience of dungeon crawl classics is required .

    Your group of adventurers are traveling and approach a town, will you be brave adventurers and help? or will you enrich yourselves?

  • GM: Graham Spearing
    Tags: Beginner friendly | Fantasy
    Players: 5

    Description
    Big Beak, an enormous and spiteful owlbear, has been rampaging through the outer fringes of the Drennor Forest, disrupting caravans, foragers and woodsmen. The Merchant’s Guild is offering a generous bounty to deal with the beast, which is

    said to lair near the ruins of an old hermit’s lodge.

    Your company have taken up the challenge, and even now are on the trail of a group of a dozen missing hunters who had gone into the forest to deal with the owlbear...

  • GM: Colin Tweddle
    Tags: Beginner friendly | Fantasy | Adventurer's League | Introduction | Terrain and miniatures | Rule of Cool
    Players: 6

    Description
    After working your way through the streets, you reach the centre of the bazaar in the gardens of what was once the

    Amir’s Palace. Beyond the tall, vine-encrusted gates are scores of tents and wagons, spreading even into the ruins of the Old

    Palace itself. Here is where the richest of business is done, and here is where adventures begin.

    The characters are visitors to Skalnaedyr looking for adventure and the promise of adventure.

    They hear that the Bazaar authorities are hiring groups of adventurers to help police and manage the Bazaar, and four days employment with food and board sounds attractive…

    This is a playtest game of brand new Adventurer's League content in the Murghom series, written here in the UK and launching at Tabletop Scotland 2025. Players may bring level 1 AL characters or choose from pregenerated ones.